Crabby's Gold II
Unfinished Games
If your game round is disrupted, all game information and placed bets are stored until you re-open the game. You may continue your unfinished round from the point of interruption. Unresolved bets placed but remaining undecided in incomplete games will become void after 7 days.
Any accumulated collectibles and/or game progress will get cleared after 180 days unless you log onto any Play'n GO game.
Malfunction voids all pays and plays.
Information
Way wins are awarded for adjacent symbol combinations, according to the information in the paytable and game rules. When winning on multiple ways in a single game round, all winnings are added together. All winnings from Features (such as Free Spins), Bonus Games and/or Scatters (if applicable) are also added to way wins. All winning combinations are paid out at the end of a game round. Free Spin features are played with the same bet as the game round that triggered the feature – unless otherwise stated. The bet cannot be changed during a currently running game round. Please refer to the game rules for more information. All wins pay left to right, beginning with the left-most reel. Only the highest win is paid per winning symbol combination.
Game Rules
Crabby's Gold II is a 6-reel game with 4096 ways to win.
SYMBOLS
These are the basic symbols that form winning combinations. They consist of Pirate symbols which are the higher paying compared to the lower paying Jack, Queen, King, and Ace symbols.
WILD SYMBOLS
There are 6 Wild Symbols, each has their own function. All Wild symbols substitute for all symbols except for Coin Scatters, Coin Pouch Scatters and Compass Scatters.
Wilds can contain Multipliers. Multiplier Wilds count as multiple Wilds equal to the multiplier shown (e.g., x3 = 3 Wilds). If a Multiplier Wild lands on the reels, the rest of the Wild symbols also take on the same multiplier.
STANDARD WILD
Standard Wild is available in the base game only and can land on any spin.
MULTIPLIER WILD
Multiplier Wild - x2, x3 is available in the base game only and can land on any spin
EXPANDING WILD
Expanding Wild and Multiplier Expanding Wild – x1, x2, x3 is available in the base game only and can land on any spin
EXPANDING STICKY WILD
Expanding Sticky Wild and Multiplier Expanding Sticky Wild – x1, x2, x3, with 3 Re-Spins is available in the base game only and can be awarded by completing the Treasure Trail. No additional re-spins can be triggered
EXPANDING WALKING WILD
Expanding Walking Wild: Moves left with Re-Spins until off the reels or a maximum of 10 Re-Spins. Multiplier Expanding Walking Wild: Moves left with Re-Spins until off the reels or a maximum of 10 Re-Spins, x1, x2, x3 is available in the base game only and can be awarded by completing the Treasure Trail
MEGA 2X2 WILD
Wild that covers 4 positions is available in the base game only and can be awarded by completing the Treasure Trail
COMPASS SCATTER SYMBOL
Each Compass Scatter Symbol that land will add 1 position to the Treasure Trail. Compass Scatter Symbol can appear on any reel only in the base game.
FEATURES
COIN COLLECT
Coin Pouch Scatters can land on reels 1 and 6 and collect Coin Scatters. If two Coin Pouch Scatters land, Coin Scatters are awarded twice.
Coin Scatters can land on the reels to reveal one of the following random values (x total base bet): x0.5, x1, x1.5, x2, x2.5, x3, x3.5, x4, x5, x8, x10, x12, x15, x20, x25
If Coin Scatters land without a Coin Pouch Scatter on the reels, they get collected by the Treasure Chest.
The Treasure Chest can grow in size as Coin Scatters get collected. When a Coin Scatter is collected randomly in the game, the Hold'n Spin feature can trigger. The size of the Treasure Chest does not correspond to the prize.
TREASURE TRAIL
Fill the Treasure Trail by collecting the special Compass Scatter symbols. There are 5 positions to complete the Treasure Trail.
Once complete, a guaranteed special Wild Re-Spin will be awarded
One of three special Wilds are available:
- EXPANDING STICKY WILD
- EXPANDING WALKING WILD
- MEGA 2X2 WILD
After any of the Wild Re-Spins have completed, the Treasure Trail will reset. The progression of the Treasure Trail is tied to your current total bet. Changing your total bet sets the Treasure Trail progress for that stake. Returning to a previous stake restores the progress you had there. Treasure Trails with no prior progress start from the beginning.
HOLD’N SPIN
In the Hold'n Spin, Coin Scatters will land with the back face shown and after the feature is finished, the Coin Scatters will flip to reveal one of the following random values (x total base bet): x1, x2, x3, x4, x5, x8, x10, x12, x15, x20, x25, x30
When Coin Scatters land, they become sticky until the end of the Hold'n Spin feature.
3 Re-Spins will be awarded initially.
The Re-Spin counter will reset to 3, every time 1 or more Coin Scatters land on the reels.
If no Coin Scatters land on one spin, Re-Spin counter decreases by 1.
When the Hold'n Spin finished, the player can choose Collect or Gamble their total winnings.
DOUBLOON OR NOTHING
At the end of the Hold'n Spin feature, if Collect is chosen, the total winnings are awarded and the game returns to the base game.
If Gamble is chosen, the game will enter Doubloon or Nothing. The total winnings from the Hold'n Spin feature will be at risk of getting wiped.
In the Doubloon or Nothing round, there is 1 spin. Double Coins or Wipe Coins can land in this spin. If the majority of symbols are Wipe Coins, the players total winnings from the Hold'n Spin are wiped to 0 and it returns to the base game. If the majority of symbols is Double Coins, the players winnings from the Hold'n Spin are doubled. This has a winning probability of 50% (1 in 2 chance) to double your total win from the Hold'n Spin feature. The Doubloon or Nothing feature can be played a maximum of 4 times in succession and up to a limit of 250 x the total bet. Doubloon or Nothing feature will not impact the overall RTP.
Doubloon or Nothing is disabled during Auto Play. Note that Auto Play might be disabled in some jurisdiction or operator.
The average RTP is 94.22%. RTP is achieved through participation.
Bets are selected using the bet buttons. Click the plus and minus buttons to change the bet one step at a time. There are 4096 fixed pay ways. Way wins are awarded for left to right adjacent symbol combinations. To start the round, click SPIN. When the reels stop, the symbols displayed determine your prize according to the paytable.
Any combination of wins resulting from a single game cycle, including the results of any possible triggered bonuses, is capped at a maximum of 30000 times total bet in regular bet or at a maximum of 20000 times total bet in GO Ultra bet.
GO Ultra
The GO Ultra is a toggle button that can be turned on and off when the game is in idle mode during Base Game. It cannot be turned on or off when a feature is currently active. If turned on, features in-game will have added enhancements for extra 50% additional in total bet. The 50% additional in total bet does not affect the line wins nor instant wins that are multiplied to the total bet. The enhancements are the following:
COIN COLLECT
Coin collections are doubled, Coin Pouch Scatters collect all Coin Scatters twice
HOLD’N SPIN
All winnings are doubled at the end of the Hold'n Spin. The Doubloon or Nothing feature can be played a maximum of 4 times in succession and up to a limit of 166.667x the total bet with the GO ULTRA active. Doubloon or Nothing feature will not impact the overall RTP.
The enhancements are only applied to the feature when it is triggered on a round while GO Ultra is active.
Auto adjust bet - Automatically reduces the total bet when starting a new spin, if the balance is too low to initiate a spin at the current bet level. The reduced total bet selected will be the highest possible bet but will still be lower than the selected bet size when autospins were initiated. The bet may only be decreased and will not return to its original amount following any wins that would allow the initial bet size to be resumed.
Last modification date: 8/25/2026