Mines Supreme
About this Game
MINES SUPREME is a version of the classic Mines game where the objective is to pick squares from a grid.
Each square may contain a Mine, Diamond, Shield, Multiplier, or the Max Win Diamond.
Each Diamond increases the collectable win.
If a Mine is revealed, the collectable win is lost unless an active Shield defuses the Mine.
The player can collect the current collectable win at any time when the COLLECT button is active.
A round ends when the player collects the win, hits a Mine without an active Shield, or there are no more squares to pick.
If there are no more squares to pick, the win is automatically collected.
After the round ends, a new round can be started.
Bet Rules
Start a round by pressing the BET button.
The current bet level is used to determine the potential and collected wins.
The allowed bet levels for this game are between $0.10 and $500.00.
Shields
Finding a Shield symbol gives the player an active Shield that defuses the next revealed Mine.
When a Mine is defused by a Shield, the player can continue playing the current round.
Each Shield defuses one Mine and then becomes inactive.
If an active Shield is available, the COLLECT button remains inactive until a Mine is defused and the Shield becomes inactive.
After a Mine is defused, the player can collect the current collectable win or continue playing.
The Shield symbol can only appear when playing with at least 2 Mines on the grid.
There are always fewer Shield symbols than Mines.
Multipliers
Finding a Multiplier increases the current collectable win.
Multipliers can have the following values: 2x, 3x, 5x, 10x, and 100x.
The current collectable win is multiplied by the value shown on the Multiplier.
If additional Diamonds are found after a Multiplier, the value of each Diamond is added to the new collectable win.
For example, if the collectable win is 1.5x and a 3x Multiplier is found, the collectable win becomes 4.5x. If a subsequent Diamond adds 0.5x, the total collectable win becomes 5x.
The example values are not indicative of real gameplay.
Max Win Diamond
The Max Win Diamond instantly awards the maximum win of 10,000x the bet or $1,000,000.00, whichever is lower.
Finding the Max Win Diamond immediately ends the current round.
Payout Display
Bars with numbers are displayed above the grid.
The leftmost highlighted bar shows the collectable win that will be received if the player collects immediately, expressed as a multiplier of the current bet.
The bar immediately to the right of the highlighted bar shows the potential payout if another Diamond is successfully found.
Each subsequent bar displays the potential payout for successfully finding another Diamond.
Game Configuration
The grid size and number of Mines can be configured in the game menu.
Increasing the number of Mines increases the risk and can increase the potential payout.
Increasing the grid size or reducing the number of Mines decreases the payout per Diamond while reducing the risk.
The game configuration can be adjusted according to the player's preferred playstyle.
Ways to Win
Find at least one Diamond and collect the potential win.
Autoplay Settings
The Autoplay settings can be configured in the Autoplay menu.
Before starting Autoplay, select the number of squares to pick and the number of rounds to play.
The grid size and number of Mines can also be changed before Autoplay begins.
Autoplay provides two selection modes: RANDOM and CUSTOM.
Random Pattern
In RANDOM mode, the player selects the number of squares to pick per round.
The maximum number of allowed picks is the grid size minus the configured number of Mines.
For example, with a 5x5 grid and 3 Mines, the maximum number of picks is 22.
If the selected number of picks is reached while a Shield is active, Autoplay continues by randomly selecting squares until a Mine is defused and the Shield becomes inactive.
Autoplay then immediately ends and the win is credited.
Custom Pattern
In CUSTOM mode, the player selects the specific squares on the grid that will be picked.
Clicking a selected square again removes it from the pattern.
The maximum number of allowed picks is the grid size minus the configured number of Mines.
For example, with a 5x5 grid and 3 Mines, the maximum number of picks is 22.
If the selected pattern ends while a Shield is active, Autoplay continues by randomly selecting squares until a Mine is defused and the Shield becomes inactive.
Autoplay then immediately ends and the win is credited.
Max Win
The maximum win in this game is 10,000x the bet or $1,000,000.00, whichever is lower.
If a selection causes the total collected win to reach or exceed the maximum win amount, the round ends and the maximum win is credited immediately.
Return to Player
The RTP of this game is 94%.
The RTP is deterministically calculated using a theoretical probability model.
The RTP was verified by running 10,000,000,000 simulations.
General
Balance
The current balance is shown in the BALANCE display.
Balance, bets, and winnings are presented in the player's chosen currency.
Bet
The current bet level is shown in the BET display.
Change the bet by clicking the arrows and choosing the desired bet level.
The allowed bet levels for this game are between $0.10 and $500.00.
Keybinds
SHIFT + S – Toggle Sound.
SHIFT + M – Toggle Music.
SHIFT + I or G – Show or hide Game Info.
SHIFT + Arrow UP/DOWN – Change Bet amount.
ESC or BACKSPACE – Close fullscreen windows, such as Game Info.
SHIFT + T – Change Turbo mode.
Additional Information
The bar at the bottom of the game screen displays the current balance in the chosen currency, the amount paid if a win occurs, and the amount bet on the last or current game round.
Interrupted Game
In the event of disconnection, a previously started round that has been interrupted may be resumed immediately by starting the game again.
The results of a completed round where the visual result was interrupted are only re-displayed within the game for winning rounds, but all game rounds may be reviewed in History.
Any amount wagered on an unfinished game remains paused until the game is completed or the game is void as a result of account inactivity or system maintenance.
When an unfinished game is void, the bet is refunded to the player's account.
Any awards earned on an unfinished round are not credited unless the round is resumed and completed.
Winnings on unfinished game rounds where the player cannot further influence the outcome are automatically credited to the player's account after 1 day.
Game rounds are not affected by unforeseen external errors due to hardware, bandwidth, network errors, or similar issues.
Game rounds are either stored and completed by the player at a later time or closed and the wager refunded to the player.
If an incomplete game round has not been resumed within 1 day, the round is rolled back and the wager is refunded.
History
The result of a completed game may be viewed in History immediately after closing the game window.
Results of unfinished games are not displayed in History.
General Terms and Conditions
Misuse or malfunction voids all pays and plays.
Any visual representation of a physical device, such as a reel or wheel of fortune, does not represent a real physical device.
The probability of stopping on any particular position is determined by the game's random number generator and not by the number of positions on the displayed device.
Last modification date: 10/13/2026